

Thanks to Qowyn for his great work to analyze the binary format of the ARK savegame files and his Java version of ArkTools/SavegameToolkit. This project needs SavegameToolkit and SavegameToolkitAdditions from ArkSavegameToolkit. Titanomyrma) but not Manta or Gigant (i.e. There is no save button, it's self-saving when changed.įor "Excluded Wildlife" use case insensitive significant parts of the creature name, or the full name, or a regular expression like ^ant to exclude Ants (i.e.

Some of them might be marked as hidden when the hiding feature of the S+ mod was used. The structures list shows only one line for each unique pair of coordinates where structures are placed (doubleclick to expand).

mmap, parallel).īecause I used a different library for reading the command line the syntax might be different compared to the Java version of ArkTools.

I also can't guarantee that all of the option switches work as intended (e.g. The converting back part and some other not finished/tested parts are deactivated. This is a command line tool to convert the binary files to Json and back, and to create usefull json files like a list of all creatures. Mostly a translation of Qowyn's ark-savegame-toolkit v0.8.1 and ark-tools v0.6.4 from Java into C#. Basically a tool to analyze savegames files for ARK: Survival Evolved ContentsĪ small GUI to present the data in the savegame
